for (l = priv->children; l; l = g_list_next (l))
{
+ ClutterActor *child = l->data;
gfloat child_min = 0, child_nat = 0;
- if (!CLUTTER_ACTOR_IS_VISIBLE ((ClutterActor*) l->data))
+ if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
n_children++;
- clutter_actor_get_preferred_width ((ClutterActor*) l->data,
+ clutter_actor_get_preferred_width (child,
(!priv->is_vertical) ? for_height : -1,
&child_min,
&child_nat);
for (l = priv->children; l; l = g_list_next (l))
{
+ ClutterActor *child = l->data;
gfloat child_min = 0, child_nat = 0;
- if (!CLUTTER_ACTOR_IS_VISIBLE ((ClutterActor*) l->data))
+ if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
n_children++;
- clutter_actor_get_preferred_height ((ClutterActor*) l->data,
+ clutter_actor_get_preferred_height (child,
(priv->is_vertical) ? for_width : -1,
&child_min,
&child_nat);
int n_visible_children = 0;
for (l = priv->children, i = 0; l; l = l->next, i++)
{
+ ClutterActor *child = l->data;
gfloat child_min, child_nat;
shrinks[i].child_index = i;
- if (CLUTTER_ACTOR_IS_VISIBLE (l->data))
+ if (CLUTTER_ACTOR_IS_VISIBLE (child))
{
if (priv->is_vertical)
- clutter_actor_get_preferred_height ((ClutterActor*) l->data,
+ clutter_actor_get_preferred_height (child,
for_length,
&child_min, &child_nat);
else
- clutter_actor_get_preferred_width ((ClutterActor*) l->data,
+ clutter_actor_get_preferred_width (child,
for_length,
&child_min, &child_nat);
n_expand_children = 0;
for (l = priv->children; l; l = l->next)
{
+ ClutterActor *child = l->data;
gboolean expand;
- if (!CLUTTER_ACTOR_IS_VISIBLE (l->data))
+ if (!CLUTTER_ACTOR_IS_VISIBLE (child))
continue;
clutter_container_child_get ((ClutterContainer *) actor,
- (ClutterActor*) l->data,
+ child,
"expand", &expand,
NULL);
if (expand)